Slide 1 - Intro Slide 2 - Injustice Architectural Lighting Slide 3 - Mortal Kombat - Armageddon Slide 4 - Mortal Kombat - Deception Slide 5 - Mortal Kombat - Shaolin Monks TV Spot Slide 6 - Avengers Initiative Slide 10 - Guilty Party Shadow Complex Slide 7- Fear 3 Cinemas Slide 9 Stranglehold Slide 9 - Gearbox Slide 8 - Wheelman

PaulChamnankit
Lighting Artist

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InjusticeGods Among Us
NetherRealm Studios
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Architectural Lighting

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Mortal KombatArmageddon
Midway Games
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Mortal KombatDeception
Midway Games
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Mortal KombatShaolin Monks TV Spot
Midway Games
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AvengersInitiative
Wideload Games
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Guilty Party
Wideload Games
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Shadow Complex
Chair Entertainment/Epic Games
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Fear 3
Day 1 Studios
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Stranglehold
Midway Games
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Beautiful Corner Concept
Gearbox Software
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Wheelman
Midway Games
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About

Hi! I’m Paul, a Chicago based Lighting Artist specializing in cinematic character and environment lighting for video games.

I believe in the power of lighting, the value it can bring to a project, a company, an industry. It inspires art and technologies to push further and increase engagement and profit.

I was introduced to digital art in 1999 when I studied and tutored graphic design. I earned my BFA in Media Arts and Animation in 2003. Shortly after, I entered the video game industry where I discovered my passion for lighting. I’ve had the privilege to collaborate with some amazing people on many challenging and rewarding projects throughout my professional career. I’d love to share some of these projects with you here.

Current Obsessions:

  • VR Technology
  • Sous Vide Cooking
  • Clumsy Ninja

 

 

 

Projects

Injustice - Gods Among Us
Architectural Lighting
Mortal Kombat - Armageddon
Mortal Kombat - Deception
Mortal Kombat - Shaolin Monks TV Spot
Guilty Party
Avengers Initiative
Wheelman
Stranglehold
Shadow Complex
Fear 3
Beautiful Corner Concept
NBA Ballers - Chosen One
Blitz The League - Injury Concepts
Mortal Kombat - Pre-rendered Tests
Student Work 2003

Contact

I'd love to hear about your project and help support you towards your goals.

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